Hello! I am a member of the Fabula Ultima TTRPG community (and a GM at that) and have been working on a free Foundry VTT community module that has a bestiary on it.
I have been struggling to find free assets that I could use on it when another member recommended you. I went through the static battlers - sideview and think they would work great. Could they be used in this case?
You can find the terms of use over here, though like I said, they can be used in the format you mentioned , just need to follow the guidelines in the link above!
Great. I read the guidelines/terms-of-use previously before posting here but was unsure. Is there a contact form where I could ask about my use case in depth? (I have been unable to find one)
This might seem like a silly question but I just wanted to clarify: when you say ANY engine, that means engines like Unity and Unreal are allowed, right? Or is it restricted to any RPGM engine?
Good day bud wonderful thanks for the ultrapack by the way do you mind if i edit and add dragonbones to 874 static battlers and put it on my site as your own
Hello! unfortunately that kind of use scenario breaks the existing ToU which can be found here ( http://www.akashics.moe/terms-of-use/) so please don't do it :)
Hello! I was checking out this free ultrapack looking for battler sprites for a prototype I'm making for a 3d game I hope to make in the future. I saw on your terms that editing was allowed. I'm still a beginning artist, but would it also be possible to edit these sprites by taking elements from different sprites and combining them together? I want to be able to get as close as possible to how I envision my characters to look, and some of them have elements that I think would look good together.
that is fine! Most uses are as long as they are for the needs of your project/game and the outputs not individually redistributed as new asset packs :)
I down loaded this as I always love your stuff for ideas and placeholders but question; in the Static Battlers there's a series of monsters around the Seven Sins but there's only Six of them. Envy is missing. Is that in the pack offered on Patreon?
Hello! As you imagined, the remaining sins on that series were requested at a later date so they didnt make it into this megapack , they are indeed in the Patreon batch Libraries though!
Hello! I'm still constantly creating new monster packs! Right now I'm split between Static designs and full releases which features a full suite of assets related to the featured design, which can be animated or static , you can find more of them in my main profile here on itch!
Unfortunately I'm currently too booked up with pending work and still learning many things myself, I dont feel ready to teach anything yet! if I ever do end up making a course for anything I'll be sure to announce it everywhere though! :)
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Hello! I am a member of the Fabula Ultima TTRPG community (and a GM at that) and have been working on a free Foundry VTT community module that has a bestiary on it.
I have been struggling to find free assets that I could use on it when another member recommended you. I went through the static battlers - sideview and think they would work great. Could they be used in this case?
Hello!
Yeah! that's what librarium assets are here for, they are not really limited in scope for your project needs :)
http://www.akashics.moe/terms-of-use/
You can find the terms of use over here, though like I said, they can be used in the format you mentioned , just need to follow the guidelines in the link above!
Great. I read the guidelines/terms-of-use previously before posting here but was unsure. Is there a contact form where I could ask about my use case in depth? (I have been unable to find one)
feel free to shoot me an email over at:
librariumxlibrarium@gmail.com
!
Hello! Aekashics! Is it safe to use your wonderful graphics in RPG Tkool MZ?
hello! They are usable in RPG Maker MZ!
Really?! Thank you very much!! I will look at the “ Terms of Use” and use it properly!
Feel free to ask me if you still have any questions at any future point :)
This might seem like a silly question but I just wanted to clarify: when you say ANY engine, that means engines like Unity and Unreal are allowed, right? Or is it restricted to any RPGM engine?
Hello!
Not a silly question, but the answer is yes, any engine!
love2d, Godot, Unreal, Unity, etc!
This'll be a huge help, thanks~!
Glad to hear that! thanks for your interest in Librarium assets!
Good day bud wonderful thanks for the ultrapack by the way do you mind if i edit and add dragonbones to 874 static battlers and put it on my site as your own
Hello! unfortunately that kind of use scenario breaks the existing ToU which can be found here ( http://www.akashics.moe/terms-of-use/) so please don't do it :)
Well Do You Mind If IAdd For Personal Use
Hello! I was checking out this free ultrapack looking for battler sprites for a prototype I'm making for a 3d game I hope to make in the future. I saw on your terms that editing was allowed. I'm still a beginning artist, but would it also be possible to edit these sprites by taking elements from different sprites and combining them together? I want to be able to get as close as possible to how I envision my characters to look, and some of them have elements that I think would look good together.
that is fine! Most uses are as long as they are for the needs of your project/game and the outputs not individually redistributed as new asset packs :)
I down loaded this as I always love your stuff for ideas and placeholders but question; in the Static Battlers there's a series of monsters around the Seven Sins but there's only Six of them. Envy is missing. Is that in the pack offered on Patreon?
Hello! As you imagined, the remaining sins on that series were requested at a later date so they didnt make it into this megapack , they are indeed in the Patreon batch Libraries though!
That's what I thought, I might try to take a look at that later then
Hey! I love this set; it's absolutely amazing and has so much variety. I just finished using it in a project for a game jam https://xlcdragon.itch.io/wrath-of-raccoon
So good! Thank you!
Hi Can you create another pack i loved it
Hello! I'm still constantly creating new monster packs! Right now I'm split between Static designs and full releases which features a full suite of assets related to the featured design, which can be animated or static , you can find more of them in my main profile here on itch!
Thanks bye the way how did you make the monsters
for most art I use photoshop, and for all pixel art I use a software called Aseprite, Animation is done with Spine2D and dragonbones 2D !
Can you teach me
Unfortunately I'm currently too booked up with pending work and still learning many things myself, I dont feel ready to teach anything yet! if I ever do end up making a course for anything I'll be sure to announce it everywhere though! :)
In love with the Art, Been using with a game I've been working on and learning from on my game dev journey, hah. https://gx.games/games/erq81p/grandia-clicker-rpg/
Congratulations on this release! :D
Can you tell me your email address
you can reach me over at librariumxlibrarium@gmail.com !
I want to use your battler in godot. May I ask for mapping animation sequence for battler image file. like
idle attack evade
....