Hello! Thanks for the great assets. I ran into a little problem when using the Battler sprites for RPGMZ. Whenever i use one of the Dragonbones sprites for example the Clockworkking it appears very blurry/muddy. Do you maybe know what could be the reason for this? I use the VisuStella DragonbonesUnion Plugin.
Hello! I am a member of the Fabula Ultima TTRPG community (and a GM at that) and have been working on a free Foundry VTT community module that has a bestiary on it.
I have been struggling to find free assets that I could use on it when another member recommended you. I went through the static battlers - sideview and think they would work great. Could they be used in this case?
You can find the terms of use over here, though like I said, they can be used in the format you mentioned , just need to follow the guidelines in the link above!
Great. I read the guidelines/terms-of-use previously before posting here but was unsure. Is there a contact form where I could ask about my use case in depth? (I have been unable to find one)
This might seem like a silly question but I just wanted to clarify: when you say ANY engine, that means engines like Unity and Unreal are allowed, right? Or is it restricted to any RPGM engine?
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oh these all look great!
Hello! Thanks for the great assets. I ran into a little problem when using the Battler sprites for RPGMZ. Whenever i use one of the Dragonbones sprites for example the Clockworkking it appears very blurry/muddy. Do you maybe know what could be the reason for this? I use the VisuStella DragonbonesUnion Plugin.
Thanks!
Hello! I am a member of the Fabula Ultima TTRPG community (and a GM at that) and have been working on a free Foundry VTT community module that has a bestiary on it.
I have been struggling to find free assets that I could use on it when another member recommended you. I went through the static battlers - sideview and think they would work great. Could they be used in this case?
Hello!
Yeah! that's what librarium assets are here for, they are not really limited in scope for your project needs :)
http://www.akashics.moe/terms-of-use/
You can find the terms of use over here, though like I said, they can be used in the format you mentioned , just need to follow the guidelines in the link above!
Great. I read the guidelines/terms-of-use previously before posting here but was unsure. Is there a contact form where I could ask about my use case in depth? (I have been unable to find one)
feel free to shoot me an email over at:
librariumxlibrarium@gmail.com
!
Hello! Aekashics! Is it safe to use your wonderful graphics in RPG Tkool MZ?
hello! They are usable in RPG Maker MZ!
Really?! Thank you very much!! I will look at the “ Terms of Use” and use it properly!
Feel free to ask me if you still have any questions at any future point :)
This might seem like a silly question but I just wanted to clarify: when you say ANY engine, that means engines like Unity and Unreal are allowed, right? Or is it restricted to any RPGM engine?
Hello!
Not a silly question, but the answer is yes, any engine!
love2d, Godot, Unreal, Unity, etc!
This'll be a huge help, thanks~!
Glad to hear that! thanks for your interest in Librarium assets!